Indie games publisherAstana

We take games from a jam to release

We run game jams, incubate teams, co-run an accelerator with Astana Hub and publish the games of those who make it all the way. We work with studios across Central Asia and the CIS.

Model

One route from a first prototype to release.

Every stage filters for the strongest and gives them something to show. A jam gives a prototype, the incubator a playable build, the accelerator a meeting with publishers and investors. Then we take the game and monetize the portfolio, and in the investment track Creata Ventures takes equity in studios.

We publish under licence and the studio keeps the IP. The publisher takes 30–40% of revenue after recoup, with open reporting and Steamworks analytics access.

For CIS studios — a base in Kazakhstan: the country is not under sectoral sanctions and Steam and store payouts arrive as usual; AIFC and Astana Hub, 0% corporate tax, English law.

15+
game jams & hackathons
~200
indie developers in the funnel
GCA
conference @ Digital Bridge

Creata Ventures board: venture, IP, commercialization, GR

Path

Three levels to publishing

Every stage is both a filter and an ecosystem product

Learning

LVL01

Mass GameDev education on Creata Academy. We run game jams every quarter, and a first prototype becomes your ticket to a jam.

Incubation

LVL02

First prototypes come from Creative Start and jams. The best GenAI Jam teams go through two months of Creata Games acceleration, and the most promising move on to production.

  • GenAI Games IncubatorGenAI Jam, a top-10 pitch and two months of acceleration for the top 20 — mentors, experts, learning.GenAI Jam 2026 is on
  • GenAI Jam 2026An online jam, starting 28 September, build due by 1 October. The ten best pitch on 3 October at AI & Digital Bridge.
  • VN JAM CA · Urban LegendsA visual novel jam: 32 novels in competition, Demo Day at Almaty Creative.

Acceleration

LVL03

GamePreneurs with Astana Hub: 16 weeks from a prototype to publishing and investment, metrics from real players and a talk with publishers.

  • GamePreneursAn accelerator for game studios: 22 industry mentors and experts, team pitches on 3 October at AI & Digital Bridge.Partner — Astana Hub
  • AI & Digital Bridge 20262–3 October, Astana. Digital Creative Zone: studio booths, the GamePreneurs and GenAI Jam pitch zone, the FRONTLINE VR tournament.

LVL 04 · Publishing

What we are producing now

We produce two games ourselves and co-publish four with partners. Pitch yours and it could be next.

Coming soon on Google Play

Bush Escape

Relax, solve clever 3D puzzles, and find the perfect path to escape!

  • 3D puzzle
  • Android
  • We produce
AGame page

In development

Night Hunters

A tactical RPG in the World of Darkness universe.

  • Tactical RPG
  • PC
  • World of Darkness
AGame page

Developers

Deal terms

IP rights
Stay with the studio. A licence, not a buyout.
Publisher share
30–40%of revenue after recoup
Strong projects
Tiered split
Reporting
Transparent, with Steamworks analytics access
APitch a game

Base · Kazakhstan

0%corporate tax

A base for CIS studios

AIFC and Astana Hub: English law and a Russian-speaking environment.

Taxes, visas, how to apply →

For business

For business — custom GameDev

Games, gamification and interactive built for your company — by teams from our ecosystem

BDiscuss a project
  • Custom gameBranded game / simulator / advergame for marketing or product
  • GamificationTraining, loyalty, HR onboarding, corporate quests
  • Turnkey productFull cycle: concept → build → launch → support