The Path / Incubation
Register interestGenAI Games Incubator
Four weeks: a jam, courses, and a prototype built with generative tools
An incubator for teams making games with generative AI — art, audio, cutscenes and narrative. It opens with a 48-hour GenAI Jam, then four weeks of courses and mentoring up to Demo Day.
Who it is for
- Solo developers and teams of up to four
- Engine experience helps but is not required
What you get
- A playable prototype built with generative tools
- Publisher feedback and priority entry to the GameDev accelerator
- Consideration for publishing by Creata Games
How it works
01
Week 0 — GenAI Jam
48 hours. Teams build a prototype where art, audio, cutscenes and narrative are made with generative tools.
02
Weeks 1–4 — Academy track
Four courses: GenAI art pipeline, GenAI audio and music, narrative with LLMs, publishing basics. A weekly mentor session and prototype iteration.
03
Finale — Demo Day
Prototype and pitch in front of a publisher and jury.
Events at this stage
Other stages of the path
Register interest
No dates, no promises: tell us who you are and why — we will write first when enrolment opens.
Interest form
