← All events

Happening nowAcceleratorAstanaCreata Games

GamePreneurs

game studio accelerator

Astana Hub's accelerator for game studios and teams from Kazakhstan and the CIS — mobile and PC games. Over 16 weeks teams go from prototype to publishing- and investment-readiness: preparation, market research, development, validation on real players and launch. Decisions are made on data: retention, cost per install, payback. The programme is operated by Creata Games; on 3 October the teams pitch to publishers and investors at AI & Digital Bridge.

On now14.09

Dates
16 weeks, September — December 2026 · pitching on 3 October · Demo Day on 17 December
Where
Astana · Astana Hub, pavilion C4.6 · pitching at EXPO IEC
Format
offline
Partner
Astana Hub

Roadmap

Programme roadmap

  1. Applications

    Applications on the Astana Hub site until 23:59 on 31 August, Astana time.

  2. Diagnostics and admission

    Application screening, mentor interviews and a practical task. Open Day at Astana Hub on 21 September, then the cohort decision and participation agreements.

  3. Pre-Accelerator

    Team building: teams of 2–5 and roles, Unity and the production pipeline, the idea and core loop, idea defence.

  4. 10 projects pitch at AI & Digital Bridge

    The forum's Pitch Zone, 15:00: ten GamePreneurs teams show their projects to a jury from the industry and publishing.

  5. Accelerator

    Discovery → Build → Validate → Launch: MVP, playtests, user-acquisition tests and soft launch. Every week: a mentor session, master classes and a checkpoint.

    Happening now
  6. Demo Day

    Finalists show their product to publishers and investors, with one-on-one meetings.

Rules (short version)

Rules (short version)

  1. 01Who it is for

    Teams of two or more with a working prototype, not a concept: mobile (casual, mid-core, hyper-casual) and PC games. Readiness to work full-time in the programme and to be at Astana Hub. Release experience, prototype metrics and game jam participation help.

  2. 02Format

    16 weeks, September — December: diagnostics and admission, Pre-Accelerator and Accelerator up to Demo Day. In person at Astana Hub plus online mentoring; out-of-town teams get accommodation in Astana.

  3. 03Metrics

    Mobile-game unit economics: D1 and D7 retention, cost per install (CPI), LTV to CPI. The LTV/CPI ratio tells the team what to do next: stop, pivot, scale cautiously or scale aggressively.

What teams get

15 masterclasses from industry practitioners, 200+ hours of mentoring — two mentors per team, a user-acquisition testing budget, analytics tools and workspace at Astana Hub for the whole programme, accommodation for out-of-town teams, and access to publishers and investors.

Experts and tools

Masterclasses and reviews are run by industry companies: Playrix, Mytona, OGames, Grand Mobile, Play Ventures, AppQuantum. The teams work with Adjust, Sensor Tower, GameAnalytics, Firebase, Unity and Figma.

Why

To close the gap between the region's talent and global publishers and investors. The accelerator is one link in a single funnel: schools and jams → incubation → GamePreneurs → publishing → investment.

Pitching on 3 October

The accelerator's teams pitch in the Pitch Zone of the AI & Digital Bridge forum to a jury of studio and publishing practitioners.

The 3 October programme ↗

Mentors and experts come from

22 industry mentors and experts: game design, production, publishing, art, user acquisition. Experts join when teams need them.

  • Lipsar Studio
  • Cyber Temple
  • VINCI
  • Creata Group
  • Creata Games
  • Glera Games
  • World Chess
  • SHU
  • GameDev Center
  • Borsyq Games
  • Regional Centre of Folk Art
  • OMNIUM
  • Toy Duman
  • Mytona
  • Take Top Entertainment
  • FrontlineVR
  • Topchan Games
  • Synthetic Domain
  • Cyberia Nova

Pitching jury, 3 October

Sergey Syskin
Sergey Syskin
Art director · “Sparta 2035” (Warhounds)
Lipsar Studio

19 years in the games industry, from artist to art director. Runs a workshop on 1 October and sits on the pitch jury on 3 October.

Speaker profile →
Olzhas Akparov
Olzhas Akparov
Co-founder and CBDO
Cyber Temple

Co-founder of Cyber Temple; the city-builder DarkSwitch was shown at Gamescom, Future Games Show and GDC. Previously PayBox.money (FreedomPay) and Kcell.

Speaker profile →
Irakli Petrov
Irakli Petrov
Mobile games producer
Mytona

9 years in mobile game development.

Speaker profile →
Grigory Ivanov
Grigory Ivanov
Pitch zone jury member · GamePreneurs accelerator mentor
WorldChess
Speaker profile →
Igor Kychkin
Igor Kychkin
Pitch zone jury member · GamePreneurs accelerator mentor
Creata Games
Speaker profile →
Roman Taganov
Roman Taganov
Head of Products · GamePreneurs accelerator mentor
Creata Games

14+ years in mobile games, 6.5 of them in user acquisition: Social Quantum, Playrix, Mytona.

Speaker profile →