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Registration openConferenceAstanaCreata Games DayAstana Hubpart of AI MONTH

Creata Games Day

Creata Games Day, part of AI MONTH. Creata Games founders David Tuganov and Hicham Nouhou open it with their strategy for growing game development in Central Asia, followed by six keynotes from studios, universities and digital rehabilitation, three hands-on workshops and networking. Free entry; registration gets you a badge and an after-party invite.

Starts01.10

Dates
1 October 2026 · 14:00–⁠21:00 · 14:00–⁠21:00
Where
Astana · Astana Hub · Event Hall C4.6
Format
offline
Partner
Astana Hub
Go to registration →Programme ↓4 days to go
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Creata Games week · 28 September — 3 October

  1. 28.09GenAI Jam startsonline, final on 3.10
  2. 01.10Creata Games DayAstana Hub · C4.6
  3. 02–03.10AI & Digital Bridge · zoneEXPO IEC
  4. 02–03.10FRONTLINE VR BATTLEthe zone's VR arena
  5. 03.10GamePreneurs · pitchingPitch Zone · EXPO IEC
OrganiserCreata Games
Supported by
CIAQMytonaChillBase
The event is held as part ofAI MONTH

Programme · 1.10

Programme for 1 October

From 14:00: the Creata Games opening, six keynotes, three workshops and networking. Where a speaker is not yet named, the organisation is shown.

Free entry. Registration lets us prepare your badge and invite you to the after-party.

Register ↗
14:00–14:20

Opening · Creata Games: how we will grow game development in Central Asia

The founders of Creata Games on the studio's strategy and on growing game development in Central Asia. Later in the day: keynotes from studios and universities, three workshops and networking; the Digital Creative Zone opens on 2 October, with panels and pitches on 3 October.

speakers

  • David TuganovCIAQ · Creata Group
  • Hicham NouhouCreata Group
Event Hall C4.6 · Astana Hub
14:20–14:35TBC

Keynote · ChillBase: ONESTATE and working at a studio

ChillBase on its game ONESTATE and on how work at the studio is organised: which roles the team needs and what they look for in a candidate's portfolio.

  • ChillBase
Event Hall C4.6 · Astana Hub
14:35–14:50

Keynote · Mytona

Mytona is a group of video game development companies, working since 2012. The topic is to be announced.

speakers

  • Irakly PetrovMytona
Event Hall C4.6 · Astana Hub
14:50–15:05

Keynote · Game development at university: the GameLab KBTU experience

GameLab KBTU is KBTU's video game development and research lab. How a university trains game developers, and what the lab shows on booth B in the zone.

speakers

  • Nazym ZhumabaevaGameLab KBTU
Event Hall C4.6 · Astana Hub
15:05–15:20

Keynote · Growing the game industry through education: universities and schools

The head of GameDev Center at Astana Hub on growing the game industry through education: what universities and schools can offer, how game jams and mentoring bring people into the profession, and where studios find future developers.

speakers

  • Elina KimGameDev Center · Astana Hub
Event Hall C4.6 · Astana Hub
15:20–15:35

Keynote · OGames: bringing AI into game development

OGames is an Astana studio making mobile driving simulators; its most popular project is Car Parking Multiplayer, and Car Parking Multiplayer 2 is on booth C in the zone. Vladimir Belousov leads the adoption of AI systems in the studio's development.

speakers

  • Vladimir BelousovOGames
Event Hall C4.6 · Astana Hub
15:35–15:55

Keynote · Digitizing rehabilitation with AI and serious games

Bio Impaktiv is building a digital rehabilitation platform: a standardised assessment and a training game for every skill, an AI layer that adjusts difficulty to each patient, and EEG for VR and AR headsets that adapts training to focus, stress and fatigue. The first games are launching in Kazakhstan on Yandex Games / Playhop. In English, with a short live demo.

speakers

  • Gilbert AntakiBio Impaktiv
Event Hall C4.6 · Astana Hub
16:45–17:45

Workshop · AI in game development: putting it into practice

Moving from one-off prompts to systematic use of AI: working with Codex and Claude Code, connecting to Unity via MCP for code, scenes and automation, 3D models in Tripo and preparing them. Tokens, context and cost — how to manage information and spend. The focus is on delegating tasks, checking the result and speeding up development without losing quality control.

speakers

  • Daulet TurgalievFrontlineVR
Event Hall C4.6 · Astana Hub
18:00–19:00

Workshop · Game mechanics for people who don't make games

Why do people finish the series, push the progress bar to free delivery, and refuse to break a streak in an app? Large companies took these mechanics from games long ago. Using well-known examples: what makes a person come back and pay, what of it works at any scale — from a chain to the café around the corner — and why most loyalty programmes fail entirely. For founders, product managers, designers, marketers and educators.

speakers

  • Malika IgibaevaSHU LLP · CIAQ
Event Hall C4.6 · Astana Hub
19:00–20:00

Workshop · AI without the hype: putting it into PC game development

From talk to practice: how a real production went from first tests of neural networks to full integration into a PC game pipeline. Which tasks AI actually saves hours and budget on, and which it does not. The technical and legal pitfalls a team hits when working with generative models.

speakers

  • Sergey SyskinLipsar Studio
Event Hall C4.6 · Astana Hub
20:00–21:00

Networking

Speakers, studios and guests of the day meet and continue the conversations from the workshops. Registered guests are invited to the after-party.

Event Hall C4.6 · Astana Hub

Speakers

Speakers of the day

Speakers and participants are published as they confirm.

David Tuganov
David Tuganov
President of CIAQ · co-founder of Creata Group
CIAQ · Creata Group

Curator of Day 3, moderator of the GameDev and investment panels.

Speaker profile →
Irakly Petrov
Irakly Petrov
Mobile games producer
Mytona

9 years in mobile game development.

Speaker profile →
Sergey Syskin
Sergey Syskin
Art director · “Sparta 2035” (Warhounds)
Lipsar Studio

19 years in the games industry, from artist to art director. Runs a workshop on 1 October and sits on the pitch jury on 3 October.

Speaker profile →
Hicham Nouhou
Hicham Nouhou
Former senior executive at Tencent Games and Nintendo
Creata Group

International expert in video games and esports: almost 20 years of international experience, 15 of them in the video games industry.

Speaker profile →
Malika Igibaeva
Malika Igibaeva
Founder & CEO of SHU · coordinator of the GCA committee
SHU LLP · CIAQ

Game producer and artist, 13+ years in the creative industries. Runs a workshop on 1 October and moderates the creative-economy panel on 3 October.

Speaker profile →
Nazym Zhumabaeva
Nazym Zhumabaeva
Head of GameLab KBTU
GameLab KBTU

GameLab KBTU is the video game development and research lab of the Kazakh-British Technical University.

Speaker profile →
Elina Kim
Elina Kim
Head of GameDev Center at Astana Hub, lead coordinator of SeeVerse studio
GameDev Center · Astana Hub

3D artist and indie developer, creator of the horror adventure “By Your Name”. Chief expert of the “3D Digital Game Art” skill at WorldSkills Astana 2026 and a game jam co-organiser.

Speaker profile →
Gilbert Antaki
Gilbert Antaki
Clinical and Scientific Lead, Bio Impaktiv; psychomotor therapist and neuroscientist
Bio Impaktiv

Leads the design of Therapeutic Games, a digital rehabilitation platform built on neuroscience and clinical expertise. Teaches and does research at Université Saint-Joseph (Beirut).

Speaker profile →
Vladimir Belousov
Vladimir Belousov
Programmer and game developer, OGames
OGames

Leads the adoption of AI systems in game development at OGames.

Speaker profile →
Daulet Turgaliev
Daulet Turgaliev
Chief Technology Officer (CTO)
FrontlineVR

7+ years in commercial game development, 2+ of them on a game with more than 15 million players. Runs a workshop on 1 October.

Speaker profile →

Getting there

Two venues in the EXPO complex

1 October — Astana Hub, pavilion C4.6. 2–3 October — the forum hall at the EXPO IEC. They are about 800 metres apart.

11 October

Astana Hub · Event Hall C4.6

Pavilion C4.6, 55/8 Mangilik El Ave, Astana

The Creata Games opening, keynotes, workshops and networking, 14:00–21:00. Free entry with registration.

Open in maps ↗
22–3 October

EXPO IEC · AI & Digital Bridge forum

EXPO complex, Astana

The Digital Creative Zone and the VR tournament; on 3 October, panels in Steppe Hall and pitches in the Pitch Zone. Entry with a forum ticket.

Open in maps ↗
EXPO complex, Astana: ① Astana Hub, pavilion C4 · ② EXPO IEC, forum hall. © OpenStreetMap contributors
EXPO complex, Astana: ① Astana Hub, pavilion C4 · ② EXPO IEC, forum hall. © OpenStreetMap contributors