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Gilbert Antaki
← AI & Digital Bridge 2026

AI & Digital Bridge 2026 speaker

Gilbert Antaki

Clinical and Scientific Lead, Bio Impaktiv · psychomotor therapist and neuroscientist

Bio Impaktiv

gilbertantaki.com ↗

Key facts

4rehabilitation domains on one platform: cognitive, motor, emotional, speech
EEGfor VR and AR headsets: training adapts to focus and fatigue
MScNeuroscience, American University of Beirut
USJteaches and does research at the Institut de Psychomotricité, Université Saint-Joseph

About

Gilbert Antaki is a psychomotor therapist and neuroscientist and the Clinical and Scientific Lead of Bio Impaktiv, where he leads the design of Therapeutic Games, a digital rehabilitation platform built on neuroscience and clinical expertise. He holds an MSc in Neuroscience from the American University of Beirut and a bachelor's in psychomotor therapy from Université Saint-Joseph de Beyrouth, where he now teaches and conducts research at the Institut de Psychomotricité. He also runs a clinical practice with teenagers, adults and seniors, which keeps the platform grounded in real patient needs.

The platform pairs a standardised assessment with a training game for each skill — from cognition (attention, memory, inhibition, visuospatial skills) to motor, emotional and speech rehabilitation. An AI layer analyses performance across sessions, adjusts the difficulty of each game and suggests to therapists what to train next. Clinical trials run in partnership with USJ; the EEG features have been tested with elite athletes, among others.

At Digital Bridge on 1 October he gives the keynote “Digitizing rehabilitation with AI and serious games” with a short live demo. Bio Impaktiv's first games are launching in Kazakhstan on Yandex Games / Playhop.

Credentials

  • Clinical and Scientific Lead, Bio Impaktiv
  • Lecturer and researcher, Institut de Psychomotricité, Université Saint-Joseph (Beirut)
  • MSc Neuroscience, American University of Beirut
  • Psychomotor therapist, private practice

Sessions

  • 01.10 · 15:35–15:55Keynote · Digitizing rehabilitation with AI and serious gamesspeaker · Event Hall C4.6 · Astana Hub

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