GCA Conf '25
A conference on the future of games, esports and digital art within Digital Bridge 2025: five panels, a keynote, a pitch-and-roast of 10 teams, an exhibition of 23 studios and a VR playground.
Results
How it ended
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Venue
Programme
The day's programme
Hall 2 · first floor
Presenting Kazakhstan's GameDev community — GCA. Announcements: Omerun and GameDev Connect meetups, ShuSchool and Shu Studio, Silk Rock Jam
- David Tuganov
- Lev Tarasov
- Malika Igibaeva
- moderator — David Tuganov
Keynote
- Jessica Tams
Panel 1 · Trends and growth strategies. AI and GameDev
Leaders of major studios on the trends shaping the industry, growth strategies and how AI is changing game development.
- Artem Slesarenko
- Irakli Petrov
- Ilya Korchagin
- Vladimir Barinov
- Adil Tasimov
- Akmal Salikhov
- moderator — David Tuganov
Panel 2 · A success strategy for indie studios
Challenges and opportunities for independent developers: from funding to marketing and going global.
- Lev Tarasov
- Sergey Syskin
- Elizaveta Morozova
- Olzhas Akparov
- moderator — Malika Igibaeva
Panel 3 · Esports: trends, business, potential
Organization leaders and pro players on the state and future of esports: trends, business models, commercial potential.
- Abylaykhan Zhakanov
- Evgeny Bogatyrev
- Toktaul Rabatov
- Toktar Arystan
- moderator — Alisher Kairbekov
Panel 4 · Animation and art
Leading animation and digital-art practitioners on creative process, the role of visual style and trends in animation and game art.
- Kanat Nurkanov
- Abylay Kusainov
- Kamilya Zhakiyanova
- Magira Tleuberdina
- Rinat Akhmediyarov (eri künsai)
- moderator — Albert Asqaruly
GameDev in Uzbekistan
- Akmal Salikhov
Developing and operating a game product in 2025
- Anton Andreychenko
Panel 5 · Artists in GameDev · Simulator games in education
An art director on the range of artist roles in GameDev, and a research-lab head on simulators and game technology in education.
- Sergey Syskin
- Aleksandra Knysheva
- moderator — David Tuganov
Hall 1 · ground floor
Game studio exhibition — 23 studios
VR shooter playground
GameDev pitch-and-roast — 10 teams
10 minutes per team; the top 3 receive prizes. Jury — Sergey Syskin, Grigory Ivanov, Ilya Korchagin, Artem Niyazov.
- Sergey Syskin
- Grigory Ivanov
- Ilya Korchagin
- Artem Niyazov
Virtual photography in games
- Darkhan Zhagiparov
People as the foundation of the industry: networking, community and belonging
- Vladimir Pak
Game design, plainly
- Amirkhan Gabdylkarim
Multiplayer in Unity: client-server architecture, NGO, Mirror
- Daulet Turgaliev
Video game localization
- Elizaveta Morozova
Prize draw
Evening GameDev meetup · informal
Speakers · 37
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