
Unity developer internship
Three months in ChillBase production with a mentor — the lead of one of the squads. The internship runs with the support of Creata Games.
- Duration
- 3 months
- Workload
- from 20 hours a week4–5 hours a day
- Format
- Almaty, on site
- Mentor
- Lead of one of the squads
- Workstation
- PCs and workstations are provided
About the studio
A studio that makes the games it plays
ChillBase is a game studio with an office in Almaty. Its core principle, in its own words: make the games you love, and challenge trends rather than follow them.
Inside: development, art, game design, monetization, marketing, QA, infrastructure, video and player support. The team is spread across Almaty, Tbilisi, Yerevan, Belgrade, Limassol, Dubai and Minsk — an intern joins a large live production, not a training project.
- 40M+
- installscompany figures
- 100+
- servers worldwidecompany figures
- 4.1+
- store ratingcompany figures
- №1
- Mobile RolePlay communitycompany figures
- 11
- disciplines in the team
- 7
- cities with open roles
- 2022
- OneState in the stores
- 17+
- game age rating
OneState
Live free, play real
Open-world roleplay on your phone. The studio rebuilt modern Los Angeles and filled it with real players instead of NPCs — up to 900 per server. The streets, the businesses and even the law belong to the players.

In-game screenshots
- Pick your rolePolice officer, medic, soldier, gang leader or founder of a business empire — the player chooses the path.
- A player-run economyJobs, deals, your own business and real estate: start from nothing and grow.
- The law or the streetKeep the order — or challenge it and take over whole districts.
- Cars and tuningChases, drifting and a car collection tuned to your style.
- Your own lookLooks, wardrobe and manner — your character's personal brand.
- A live gameMajor updates ship several times a year: new mechanics, content and events.
Download OneState before you apply — it gives you something to talk about at the interview.
The cohort
The intake is at most 7–8 people; the studio is ready to hire two or three of them.
What you need
- C#
- Basic understanding of, or experience with, Unity
Success criteria
- The individual task plan is at least 80% complete.
- A final assessment and feedback from the mentor at the end of the programme.
Selection stages
A link to your code (GitLab) is required; jam games, video and screenshots are optional but strengthen the application.
- PortfolioCode on GitLab, game jam entries, screenshots, video — plus a cover letter describing your implementation.
- HR interviewAn introduction and a conversation about what you want from the internship.
- Technical interviewA shortened technical screening.
- Final interviewA conversation with the tech lead.
Application
Apply for the internship
Selection starts with the portfolio: send your code and tell us how you built it. We will reply to the email you give us.




